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Eqk5000-4germ Nvidia Quadro K5000 For Mac

Eqk5000-4germ Nvidia Quadro K5000 For Mac
  1. Eqk5000-4germ Nvidia Quadro K5000 For Mac Download
  2. Eqk5000-4germ Nvidia Quadro K5000 For Macbook Pro

The #1 place for Mac Pro graphics cards. GPU upgrades from AMD and Nvidia. GPU: NVIDIA Quadro K5000 4096 MB ('for Mac') Hello Apple Community, Originally upgraded to this Quadro card because, for what I was doing, the ATI card that came with this Mac wasn't cutting it. I was told by three different reps from three different companies that the Nvidia Quadro K5000 for Mac would be great for what I need. Nvidia’s Quadro K5000 is the firm’s high-end workstation AIB, which is just a little less than the PC-based high-end Quadro 6000 (which isn’t available for the Mac). Display connectivity consists of two DisplayPort 1.2 and two DVI-DL ports with the option for stereoscopic 3D output.

At IBC 2012 NVIDIA announced the Quadro K5000 GPU for Mac. The card is set to dramatically improve graphics performance on Mac Pro systems and possibly on iMacs, too. The two-slot is specifically optimized for designers and digital content creators. It has 4K cinema support. 4K cinema works with resolutions of 4096 x 2160 pixels, which is roughly four times HDTV quality. The Quadro K5000 can drive up to four displays simultaneously. It has 4GB of graphics memory that provides faster interactivity when using design and content creation applications.

I bet it’ll speed up things when Mountain Lion decides to use idle GPU time as well. The card supports up to two Quadro K5000 GPUs in a single Mac Pro. Obviously, it supports OpenGL, OpenCL and NVIDIA CUDA. When asked about iMac support using a Thunderbolt PCIe enclosure such as the, NVIDIA said, “We are investigating the possibility of Quadro K5000 for Mac working with Thunderbolt enclosures, but at the moment we cannot confirm whether this solution will work or not.” Imagine it will However, to work over Thunderbolt, the PCIe card’s driver must be compatible with Thunderbolt technology. Thunderbolt compatibility requirements dictate the card driver must enable the correct card ID to be recognized over Thunderbolt and must properly support hot-plug/unplug recover from sleep for instance. With its 1536 cores and 173 GB/sec, a Quadro K5000 should benefit 3D animation designers (especially for ray-traced rendering), compositing specialists (After Effects, mocha Pro, Motion, BorisFX) and video editors (Avid Media Composer and Symphony, Final Cut). In the last category, colorists (color grading experts) will likely use the card as a shared GUI and image processing GPU in applications like DaVinci Resolve 9.

NVIDIA says the Quadro K5000 for Mac retains its full performance and features when using Apple Boot Camp and running Microsoft Windows applications. The NVIDIA CUDA architecture used in the Quadro K5000 is a parallel-computing architecture that tightly integrates advanced visualization and compute features. NVIDIA’s Scalable Geometry Engine improves geometry performance across a broad range of CAD, DCC, and medical applications. It lets you work interactively with complex models and scenes. Dual Copy Engines technology accelerates techniques such as ray tracing, color grading and physical simulation. Unlike older NVIDIA and ATI cards, the Quadro K5000 depends on a heat sink for its cooling. NVIDIA claims acoustics to be lower than 28 dB.

The Quadro K5000’s all-new display engine fully supports DisplayPort 1.2. This new generation of DisplayPort supports enhanced color depth, higher refresh rates and increased resolutions as high as 3840 x 2160 at 60Hz or 4096 x 2160 at up to 48Hz.

The card supports 30-bit color, which enables billions of color variations and a high dynamic range. A dedicated three-pin, mini-DIN connection can directly synchronize 3D stereo hardware to a Quadro graphics card. The NVIDIA Quadro K5000 for Mac is planned to be available later this year and estimated pricing starts at $2,249. For aNewDomain.net, I’m Erik Vlietinck.

Alright, after a couple of searchs I think I pretty much found which kind of Graphic Card I need. I'm actually woking in 3D with Maya 2013 on BootCamp on a 4.1 Mac Pro/32 GB of RAM with the acual Graphic Card: GetForce GT 120 512 MB. I'm looking for faster renders and was wondering about which Graphic Card should be the best at the moment. Here's some of my questions about it: 1.Will I need to update to Montain Lion to install these (I'm actually with Snow Leopard)? 2.Considering I'll probably buy the next Mac Pro when it'll be out, should I spend $2300 for a Graphic Card or should I go for the $1000 one. 3.In the line of the previous question, I really don't know the Graphic Cards market, so is the prices drop are usual or it'll stick to $2300 for long time?

4.Also, I saw some topics saying the Quadro FX 4800 seemd to disapoint and that the FX 4000 was better. Considering the specs etc, the FX 4800 looks better to me, what's the deal between these 2? I know the next Mac Pro isn't out yet, but considering your knowledge, is these Graphics Cards should works on the next Mac Pro? Thanks for the help in advance! Alright, after a couple of searchs I think I pretty much found which kind of Graphic Card I need. I'm actually woking in 3D with Maya 2013 on BootCamp on a 4.1 Mac Pro/32 GB of RAM with the acual Graphic Card: GetForce GT 120 512 MB. I'm looking for faster renders and was wondering about which Graphic Card should be the best at the moment.

Eqk5000-4germ Nvidia Quadro K5000 For Mac Download

Here's some of my questions about it: 1.Will I need to update to Montain Lion to install these (I'm actually with Snow Leopard)? 2.Considering I'll probably buy the next Mac Pro when it'll be out, should I spend $2300 for a Graphic Card or should I go for the $1000 one. 3.In the line of the previous question, I really don't know the Graphic Cards market, so is the prices drop are usual or it'll stick to $2300 for long time? 4.Also, I saw some topics saying the Quadro FX 4800 seemd to disapoint and that the FX 4000 was better.

Considering the specs etc, the FX 4800 looks better to me, what's the deal between these 2? I know the next Mac Pro isn't out yet, but considering your knowledge, is these Graphics Cards should works on the next Mac Pro?

Eqk5000-4germ Nvidia Quadro K5000 For Macbook Pro

Thanks for the help in advance! Click to expand.I think the FX4800 is an older card compared to the Quadro 4000 and probably uses a different architecture. Although on paper the clock speeds etc.

Seem higher, I think the 4000 makes up with it in newer generation technology and more bandwidth. Plus it has more memory. You are getting ripped off at $1000 for an FX4800, have a look around before you buy! You could probably get the Quadro 4000 for around that price as well.

I can only imagine you have got those prices from a specialist video/broadcast retailer who have incredibly high markups. But it's your choice to buy from them if you're not confident in replacing a card yourself or buying online.

Quadro

I'm not familliar with Maya 2013 but make sure the renderer you're using is geared towards GPU rendering if you plan to see an improvement. Traditionally most rendering is handled by CPU, but there are plenty of others around now which get better performance from GPU CUDA core rendering. There are some people even using gaming cards e.g.

GTX570 and GTX680 for their massive CUDA core count. Even though the new mac pro may have a higher PCIe 3.0 bandwidth, these cards should still work at legacy 2.0 speeds.

I think the FX4800 is an older card compared to the Quadro 4000 and probably uses a different architecture. Although on paper the clock speeds etc. Seem higher, I think the 4000 makes up with it in newer generation technology and more bandwidth. Plus it has more memory. You are getting ripped off at $1000 for an FX4800, have a look around before you buy! You could probably get the Quadro 4000 for around that price as well.

I can only imagine you have got those prices from a specialist video/broadcast retailer who have incredibly high markups. But it's your choice to buy from them if you're not confident in replacing a card yourself or buying online. I'm not familliar with Maya 2013 but make sure the renderer you're using is geared towards GPU rendering if you plan to see an improvement. Traditionally most rendering is handled by CPU, but there are plenty of others around now which get better performance from GPU CUDA core rendering. There are some people even using gaming cards e.g. GTX570 and GTX680 for their massive CUDA core count.

Even though the new mac pro may have a higher PCIe 3.0 bandwidth, these cards should still work at legacy 2.0 speeds. Click to expand.He probably wants it for viewport speeds. Mental Ray is the bundled renderer and it's 100% cpu based. NVidia's iray experiment never made it into maya. The 4800 is lacking enough ram to be used in offline rendering anyway.

Given that it was labeled FX 4800, I looked it up to make sure it wasn't one of the ancient ones with that prefix. The Quadro 4000 wasn't the successor to this. The FX 4800 was the predecessor to the Quadro 5000. The Quadro 4000 and the Quadro FX 4000 are two different cards.

The OP will not want the FX 4000. It came out nearly a decade ago. The Quadro 4000 came out a couple years ago and dropped to around $750 from $1200 after a year or so.

The newest generation uses a K in the name. The K5000 replaces the 5000.

I haven't seen a K4000 yet. The other oems still offer the 4000.

Eqk5000-4germ Nvidia Quadro K5000 For Mac