본문 바로가기

카테고리 없음

Ultimate Follower Overhaul Skyrim Se

Ultimate Follower Overhaul Skyrim Se Ultimate Follower Overhaul Skyrim Se

I've used Ultimate Follower Overhaul, Amazing Follower Tweaks and Extensible Follower Framework. I personally use EFF, because I like that I can change a followers fighting style. Also, I recommend ditching Horses for Followers and going for Convenient Horses. It's the better option. Este mod nos permite llevar un control de nuestros seguidores, cambiar su forma de combate, cambiarle la armadura y sus armas, permitir a que se sigan varios seguidores y mucho mas.

Was and continues to be a huge success. In the first two days of its release, it. That might be because as a non-linear open-world RPG, Skyrim gives players countless options to mold their gaming experience to their liking.It was by gaming social network Rapt, even despite its late release in the year. It also at the Game Developers Choice Awards. Many gamers consider it by far the best installment in the Elder Scrolls franchise, including PCMag analyst Matthew Murray, who calls it 'the most detailed, immersive, and engrossing yet.' So with such breathtaking graphics and expansions that keep players hooked, why add mods?Aside from the Skyrim mods that are unofficial patches that fix bugs and glitches, there's the lure that the game's creator Bethesda Softworks provides by offering extensive tools and documentation, helping mod makers.Since Skyrim is a sandbox game, the possibilities for new content are endless. Developers have made mods where users can adjust and enhance the graphics of the game.

Others have created mods that help players adjust settings for followers, horses, spells, and even homes. Some developers have a sense of humor, creating mods in which users can obtain weapons from Lord of the Rings, install players from Minecraft, or swap out dragons for a My Little Pony.Bethesda recently released the Dragonborn expansion for PC and Xbox 360 users. (PlayStation 3 gamers shouldn't feel left out; their version will be out on February 12.) Given the new release, we decided to take a look at a few fun mods to further enhance the Skyrim experience. In the gallery below, you'll find mods that are extremely useful for gameplay plus a few that add a little more fun to the Skyrim experience. One thing that Skyrim lacks is the action from the civil war that is supposedly going on throughout the game.

Many gamers who expected a world being torn apart were dissapointed, but thankfully for them, this mod adds epic battles and skirmishes. Thousands of NPCs (non-player characters) are inserted, spawning over hundreds of battlefields. Each battle is different from the last, with different NPCs every time, who will react differently to you depending on your standing with the faction. The mod is also customizable, giving players the options to choose the number of enemies they want to spawn, turn random skirmishes on or off, and add animals into the mix. If it's a bloody war you want, it's a bloody war you'll get. This mod adds flavor and depth to the NPCs in this game.

More than 90 of the additional 100 or so NPCs are voiced with their own back story, adding to the role-playing aspect of the game. There are nearly 20,000 lines and 300,000 words of additional player and NPC dialogue.

It includes eight full quests and six miscellaneous one, along with over 20 followers with location-based commentary and eight marriage NPCs. Dialogue is sprinkled with humor and is completely lore-friendly—some of the new NPCs even play bard songs. Players will start to care more about the characters they meet along their journey.

Contents.Overviewis one of the most powerful follower mods for Skyrim, but it lacks the attention and ratings it deserves. Part of the reason for this is that the author is not a native English speaker, so for us English speakers the language used is a bit obscure. That obscurity is compounded by the overwhelming number of powerful choices available to the user. This page is intended to overcome this shortcoming by providing clear documentation of the powerful features of this mod.Feature Highlights. Extends the default follower AI: Auto-relax, heal and buff other followers and yourself.

Followers can loot bodies, can summon a ride, can act on their own in towns, can gather ingredients from nature, can cure disease, can worship at a shrine and get the appropriate blessing (all of which is user selectable through MCM or dialogue). You can set the distance for your followers and how they should maintain that distance. Furthermore, followers can take care of the purchase of food, lockpicks and healing potions. They can sell firewood, food and ore. You can set quantities for trading in the MCM menu or through conversation.

Followers will also find trainers to train their abilities. You can set the costs for these trainings. Extends the default follower interaction: When the player is not sneaking and has no weapon drawn, followers banter with you and other NPCs, sing and / or play an instrument. You can set the chance of this to happen using the MCM menu or through conversation. Wardrobe management: You can register up to 128 different clothing settings per follower.

You can set what a follower should wear indoors, in cities and during combat. You can also set that a follower will un-equip his or her helmet and / or shield when not in combat. Communication between species: With this enabled you can recruit non-human followers. These followers will be added to the FLP framework. You can set this to apply to humans too so you can add the ‘normal’ followers or even non-follower NPCs to the FLP framework. Multi-race form: You can register an alternate race for your follower (for example werewolf or vampire).

You can open the settings when you are in a sneaking position. Followers can transform into any race when in combat. You can adjust settings through conversation with your follower. Follower schedule: Tired of having the same follower all the time? You can have your followers rotate, giving them days off, and giving you variety in your companionship and adventuring.MCM Options AI.1. MCM Start/Stop toggle: if the MCM gets messed up for some reason, you can use this to reset the MCM. Wait time for resurrection (Follower) slider: if your followers are not immortal or protected, setting to a number greater than zero will allow your follower to remain alive for the time specified.

If you (or another follower) heal them within that time (even just one hp), they will revive, othewise they die. Recruit human through conversation toggle: if selected, you will get a 'FLP Follow me.' Dialogue option when conversing with humanoits in game. Recruit ally automatically toggle: if selected, any NPCs in the potential follower faction in the immediate vicinity will join you in combatPlayer Setting. Emergency Warp may be a good alternative to having followers warp to you automatically if they get to far away or if you draw your weapons.FLP List.1 Dialogue Options Compatibility Notes Other follower framework modsAlmost all of the functionality of these mods are replicated or improved upon by Follower Live Package, so these are not needed but you can use them together, if you insist. Compatible.

Compatible. Compatible with. CompatibleSpecialty Follower Feature Mods. Compatible with. Uncertain. The patch from oldrim will not work because Convenient Horses SE uses different methods to identify followers. I have not been able to determine for certain whether Convenient Horses' new methods will successfully identify followers in the FLP framework.

But, at worst, this would only mean that your FLP followers would not use the Convenient Horses horses. It's certainly not game-breaking. or - Compatible and recommended by the author of Follower Live Package.

or - Compatible and recommended by the author of Follower Live Package. Compatible. This is another criminally underrated follower mod, that is easily ported to SE, and highly recommended.Custom Followers. Compatible.

Ultimate Follower Overhaul Skyrim Series

Followers from this mod seem to function properly within FLP. Compatible. Followers from this mod seem to function properly within the FLP framework.Other Mods.: Incompatible.

Ultimate Follower Overhaul Skyrim Se

This mod interferes with the skeletons needed by FLP for its creature riding feature. Either overwrite XPMSSE with FLP, or don't use XPMSSE, or don't use FLP's creature riding features.: Patchable Conflict. Both Horse Branding and FLP edit the PlayerFollowerPackage package. A patch can be created to make both mods function together.Porting to Special EditionTo port to this mod to special edition, follow these steps:. Install. Extract Follower Live Package's BSA. Install overwriting the Follower Live Package plugin.

Open Follower Live Package in Creation Kit for SE, then save and exit Creation Kit to convert Follower Live Package to form 44.References.

Ultimate Follower Overhaul Skyrim Se